Evolution is a board game of strategy. Each of 2-6 players maintains one or more species that feed from a shared watering hole. To remain alive through the player’s turn each species must take in enough food for their body sizes and population sizes. Those that do not go extinct. Phenotype cards can be combined to alter each species to make it better at getting food. Sometimes, this means becoming a carnivore that can only attack other species for food. Some traits include defenses against predation. When the card stack is empty, the game is over and the player with the most food wins. I want to play this sometime.
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